My new game is called “Roll, Fall, Repeat”. And I’d even say this is not only the title of the game, but the essence of life itself. We go around, fall in love, sometimes fall out of love, and then go again. This is the metaphor that this small ball you will control in the game will hold.
No, really, this is just another ball-rolling game, and an experiment in 3D and level creation. This is not even a full game, but rather a playable beta version – without sounds, but with 10 fun levels to play and complete.
I don’t know yet how to turn it into a finished game, so I have decided to have it as a fun experiment available for anyone to play.
Have you ever been so hungry you could eat ANYTHING — a burger, a car, a spaceship, a planet…
If yes, congratulations — you might just be a black hole. Just like our little friend here: barely massive, but super hungry!
Take control of a tiny black hole drifting through space and devour everything smaller than you. Avoid bigger threats, grow in size, and compete with players around the world.
But beware — your biggest competition might be… yourself.
Barely Massive is a new game that takes you on an endless adventure in space where you, as a black hole, must eat as much as possible. Space 🚀 is full of dangers, and you might be destroyed yourself by some large objects, so pay attention and collect as many points as possible. 🌌✨
Created by:
Andrey Makeev – development, art, sounds/music
Daniil Makeev – idea and inspiration through the process of development
⚠️ WARNING: playing this game will make time go much faster!
Do frogs go to heaven? This one certainly did. But the Frog got bored in the clouds and wants to return home, to the swamp, return to friends and family. And only you can help the Frog hop down to Earth.
Join the journey and leap through an array of platforms, from fluffy clouds to treacherous skies. Precision, timing, and a dash of daring are your tools as you descend as the game gets more challenging the closer you get to terra firma. But will you ever reach it?
After 8 years, we’ve completely remade the game – it’s not just a makeover, it’s a total transformation with good old mechanics intact! Rewritten from scratch with new graphics, smoother gameplay, it feels like a brand-new experience. Dive in and see why it’s worth the wait!
This game was initially made in 2014, a time when the era of solo developers, whose projects “took off” and started earning $10,000+ daily, hadn’t yet passed. (but I didn’t become rich 🙁 )
The idea was to create a simple and engaging game mechanic. The game was quickly designed and developed for PC, iOS, and Android.
Who worked on the game: Andrey Makeev – game design and development Anastasiia Makeeva – art for the new version in 2023
Fun thing: You can download and play the old Hoppy Hobby from 2014 on your PC – use this link